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Plywood Edge - Creating a New Material in SketchUp
comments (11) December 21st, 2008 in blogs
There are a number of new features in SketchUp 7. One of them is called Combine Textures. I think this one is somewhat overlooked but it can have some uses for us woodworkers. The description for Combine Textures in Google's What's New in the Release document is this:
"The Combine Textures menu item combines separate textures on adjacent co-planar faces into a single larger texture. This feature also, optionally, removes edges between co-planar faces to reduce the polygon count for the model as a whole. Context-click on multiple selected parallel faces, with at least one face having a texture, and select "Combine Textures" to create a texture which is unique to that set of faces."

I used this recently for a split top drafting table I've been working on. I needed a plywood edge material and rather than searching for one I made it in a few seconds. Here's how.

I started with a rectangle that I drew as 3/4" high. The length is unimportant in this case. I wanted the final texture to fit 3/4" plywood so I laid it out to scale. The material can be scaled later but in this case it's easy enough to draw it to size which will make it simpler to use later.

Using guidelines, I laid out the limits for the layers of the plywood. Then I drew in horizontal lines along the guidelines. I went so far as draw the outer layers as thinner than the inner ones. I also made an odd number of plies.

Then I applied a light-colored wood grain material to alternating layers. Then I used a brown color on the remaining layers. One of the materials needs to be a texture. Combine textures doesn't work with only colors.

I selected the faces and then right clicked on one of them to get the context menu. I chose Combine Textures and then clicked on OK to have the coplanar lines removed.

At this point the new material shows with a thumbnail in the In Model section of the Materials browser. I gave it a name and clicked on Create Material. Then I opened the secondary Materials Browser. I set the secondary window to the desired library, Wood1 in this case, and then clicked on and dragged the new material from the In Model library to the Wood1 library.
That's all there is to this one. It probably takes longer to read this than to do it.

posted in: blogs, plywood, materials, texture
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Comments (11)
Posted: 8:32 am on October 25th
Dave
Posted: 9:10 pm on October 24th
Posted: 4:04 pm on October 24th
Posted: 1:14 pm on July 18th
Posted: 10:09 am on July 18th
I did a quick little video grab showing what happens when I used a texture and a color. You can see it here: http://www.flickr.com/photos/8294157@N08/3731366419/
If you don't get it sorted out soon, send me the SKP file and I'll take a look.
Posted: 8:34 am on July 18th
Posted: 6:51 am on July 18th
For veneered plywood:
0) Create a rectangle defining an edge of the plywood sheet.
1) Draw a line across that plywood edge rectangle to define the top veneer ply.
2) Select that line.
3) Select the "Move (m)" command.
4) Hold down the Control key and drag the new line copy to a position defining the bottom veneer ply (i.e., copy the top veneer line to where the bottom veneer line should go.)
5) Before selecting any other objects, commands, etc., type "/5" to create both the new line for the bottom veneer ply, and 4 additional evenly spaced lines between it and the original line.
This will give you two (2) veneer plies and five (5) uniform interior plies, for a total of seven (7) plies. The only measurements you need to know are the thickness of the sheet, and the thickness of the veneer.
For plywood with uniform plies throughout (i.e., no veneer):
0) Create a rectangle defining an edge of the plywood sheet.
1) Delete the bottom line of the rectangle.
2) Select the top line of the rectangle.
3) Select the "Move (m)" command.
4) Hold down the Control key and drag the new line copy to the bottom of the rectangle, replacing the deleted bottom line. It should snap into place, closing the rectangle and making it a "surface" again, instead of a mere collection of lines.
should go.)
5) Before selecting any other objects, commands, etc., type "/5" to create both the new line for the bottom of the rectangle, and 4 additional evenly spaced lines between it and the top line.
This will give you five (5) uniform plies. The only measurement you need to know is the thickness of the sheet.
I don't have SKP installed on this machine, so I'm kinda doing this from memory, but I'm pretty sure these sequences work ;-)
There's a nice tutorial video of the "/n" VCB shortcut here:
http://www.youtube.com/watch?v=eBUVOTF-hEs
Posted: 2:03 pm on May 23rd
Jim
Posted: 9:51 am on December 24th
Yes, I am using the pro version but everything I've done could be done in the free version as well.
The wood grain materials I used aren't standard SketchUp textures. They are textures I found doing image searches. You can import any JPG and use it as a texture if you wish.
Dave
Posted: 7:04 am on December 22nd
The wood textures look nicer than the standard ones in my SolidWorks 2009 software.
I am truly amazed at what Google Sketchup offers you for so little cost (I am assuming you are using the paid professional version)
Best Regards
Adrian Dunevein
http://www.aaadrafting.com
Posted: 6:44 am on December 22nd
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